Mike’s Corner (Week 1)

Week 1 Assets

Architecture assets for all 3 tiers of the alley were completed and uploaded to the editor. Each asset has an AO map and Normal map, and is ready for texturing when we get to that. Next step will be to go ahead and get these assets along with Steven’s into the editor and start putting things together so that we can see what more we need to complete and what issues we may have over looked in the creation of these assets. I’ve attached some screens of the assets in the editor and in game. I also created some general world textures for use in the engine, such as wall and floor textures.


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