Mike’s Corner (Week 2)

I managed to complete all the architecture assets on my list rather early in the timeline, so took that extra time to build some props (barrel, power-generator). I placed all the assets built for this week into the editor and with the extra time refined the lighting, played with some Kismet scripted events, and post-process effects within the level. This should give us a good headstart, so that we can have time later in the quarter to really refine the level and add finer detail. Next on the list is to start work on some props!

Here are a selection from the assets I created for the week 2 goal!

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: