Mike’s Corner (Week 3)

This week I worked on some more refined lighting, scripted events such as the broken flourescent lights, and particle effects bugs to fly around the lights outside. I also completed the fountain hero asset. The poly’s are a little higher than I’d like, but not too crazy I think for something like this which will only be in the level once, and are meant to be eye-catching, the same goes for Steven’s awesome statue!

Fountain screen shots!

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